Welcome tabletop gamer!

Coming Soon

DF3 Games is an independent game company with products and future products in card games, board games, and role playing games (RPGs).

Monster Conquest: Pocket RPG.

Provides the full RPG experience in 10-20m of game play. Set up is shuffle of on Encounter deck and the main conquest deck. Chose a hero, draw cards, and play. First to conquer 3 monsters, collect three artifacts, or be the last hero standing, wins! See Video instruction on RPG Boons Tab

Monster Conquest: Legendary Expansion. New Monsters & Calamities, and introducing Dungeon Crawls. New Boons and anti-Boons called Banes. Character specific Relics. Enchanted Items. New Dynamic play for expanded gameplay.

Factions

Mercs

Interstellar Voyages

Interstellar Saga: Pocket RPG. A game of factions, mercenaries, and interstellar voyages. Travel the universe, control space regions, survive anomalies and obstacles, repair and recruit crew for your ship.

Boardgame

Magic

Might &

Monsters

Tyrant of Astoria. Is a board game of adventure, magic, might, and monsters. Skirmish/Boardgame hybrid. The feel of an RPG/TTRPG adventure and plays in 2-3 hours.

@RPGBoonsDF3 on YouTube we discuss and provide tips for everything tabletop gaming (Dungeons & Dragons, Pathfinder, Shadowdark, and many others).

Check out our RPG Boons Tab for video games instructions on monster conquest, free Shadowdark Mentalist Class, 2 point Action stystem, and many other free pdfs..

Person of Interest. A game about catching a killer with multiple endings. Help investigate and search for clues. Watch, the murderer may show up.

Kitty Adventures. For kids, inspired by a kid. Take your cutie eyed kitty through epic adventures.

DF3 RPG System. New mechanics for an RPG. Not 5E hybrid.

(Titles subject to change).

Gen Con

Monster Conquest: Pocket RPG launch at Gen Con 2023.

Legendary Expansion at Gen Con 2024 based on player feedback.

We solod out all of our copies at Gen Con 2025.

Don Franco III Productions producer credits, nonaccredited, Kickstarters, and Backerkit.

Film & Anime

Critical Role: The Legend of Vox Machina Animated Special (not accredited)

Mythica: Stormbound - a fantasy film

1 For All: The Exorcism of Nixie

The Dragon King

RPG Systems

DC20

Shadowdark RPG: The Western Reaches Setting

The MCDM RPG: Draw Steel

Knave RPG: Second Edition

Incredible Creatures: Adversaries for Daggerheart

Player's Guide 2: New Power for 5E and TOV Players

Monster Conquest: Pocket RPG & Legendary Expansion

Monster Conquest: Pocket RPG & Legendary Expansion

Monster Conquest: Pocket RPG.

Get your DnD/Pathfinder/Fantasy fix in only 10-25m. Choose from 7 archetypes. Build your card hand by collecting magic items & artifacts, spells, and boons. Experience random encounters of PvP, monsters, and calamities. No dice, no paper, no pencil needed, RP encouraged. Literally fits in your pocket!

2.5x7x1.5 inch box includes 112 cards comprised of 7 Heroes, 18 monsters and calamities, 18 Encounter cards, 5 PvP cards, 5 Boon cards, 58 Magic items and artifacts. 2 cards with instructions and alternative rules for extended play. Recommended for age 13+. Plays 1-6 players.

Legendary Expansion to MCPRPG

Legendary Expansion deck adds 50 new cards. More Boons. Monsters, and Calamities with dynamic play. Introducing Dungeon Crawls, Sidekicks, Enchanted Items, Relics, and Banes.

Don Franco III is born.

It all started with this 8 year old kid who got introduced to the role-playing games (RPGs) such as D&D, Hero System, and TMNT. I was in love. When I left my neighborhood I lost my connection to these games, so I began developing my own to play with my younger brother. I wrote notebooks of homemade games ranging from fantasy, modern fiction, to sci-fi. As the years passed, my body grew into the bulking mass, and so did my love for RPGs. A couple years ago I hosted two RPG/Board games I had created: a Harry Potter game and a Game of Thrones game. “You should think about creating your own games” I was told. I decided to take on my online gaming persona and began to convert all those notebook ideas into playable games. Here we are today.

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